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Stacking highlights in Cinema 4D XL 5.xx and 6.xx

 
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  Actually in Cinema 4D it´s not (yet) possible to stack highlights.
Only colour, bump, transparency, reflection, luminance and displacement can be mixed, so the manual tells us.

In principle that´s right of course.
But there are resourceful users again and again, who are able to expand the capabilites of the program with clever tricks.
Based on a thread in the english postforum, where the trick how to stack highlights was told by his inventor rene, I created an iron material, from what this interesting and optically very attractive feature is demonstrated.
I quote here verbatim the instructions by rene;
the text is included in the zip-file for XL, which can be downloaded here.



Unfortunately the trick doesn´t work in the versions GO and SE, because the function of smooth genlocking, which is absolutely needed for that, is not implemented here.
In order that the GO- and SE-users not come away completely empty handed, there is here an extra scene-file including all textures for them, which offers no stacked highlights indeed, but makes possible the creation of an interesting metallic surface even without this candy.

 

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Iron with stacked highlights
for Cinema 4D XL 5.xx or 6.xx
download zip-file   338 KB
download sit-file   341 KB
   
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Iron for Cinema4D GO and SE
download zip-file   267 KB
download sit-file   270 KB